

LucasArts’ Grim Fandango was seen as the last hurrah for the adventure game genre and when it bombed, it (pretty much) took the whole genre with it. Developers found it difficult to move these games into a 3D game space and even the some of the genre’s big hitters like Gabriel Knight, Monkey Island and Broken Sword couldn’t find their feet. As crazy as it may seem today, gamers shunned 2D titles, seeing them as old fashioned and the point-and-click genre had to follow suit and become a fully three dimensional polygonal experience. However, there was a major shift in gaming tastes following the launch of the PlayStation in the mid-90’s. Monkey Island, Sam & Max Hit The Road, Gabriel Knight, Beneath a Steel Sky, Simon the Sorcerer, Discworld, Broken Sword, Blade Runner, Full Throttle, and Flight of the Amazon Queen all landed during the 90’s, and the list goes on. The point-and-click adventure genre kicked off big style in the early nineties with a number of hit games entering the market.


That was pretty mean, wasn’t it? Bit uncalled for, you might think, but I’ve been pushed to it.
